White Forest Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Astellar of the White Forest
UR Rarity
Astellar of the White Forest
UR Rarity
Astellar of the White Forest
LIGHT 2
Astellar of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR Rarity
Diabellstar Vengeance
UR Rarity
Diabellstar Vengeance
UR Rarity
Diabellstar Vengeance
DARK 8
Diabellstar Vengeance
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "Sinful Spoils" card.) You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.

UR Rarity
Diabellze the White Witch
UR Rarity
Diabellze the White Witch
UR Rarity
Diabellze the White Witch
LIGHT 8
Diabellze the White Witch
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
SR Rarity
Elzette of the White Forest
LIGHT 2
Elzette of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.

UR Rarity
Elzette, Azamina of the White Forest
UR Rarity
Elzette, Azamina of the White Forest
UR Rarity
Elzette, Azamina of the White Forest
LIGHT 2
Elzette, Azamina of the White Forest
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Rucia of the White Forest
SR Rarity
Rucia of the White Forest
SR Rarity
Rucia of the White Forest
LIGHT 4
Rucia of the White Forest
  • ATK:

  • 800

  • DEF:

  • 1500


If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.

UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
UR Rarity
Silvy of the White Forest
LIGHT 4
Silvy of the White Forest
  • ATK:

  • 1500

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.

UR Rarity
Deception of the Sinful Spoils
UR Rarity
Deception of the Sinful Spoils
UR Rarity
Deception of the Sinful Spoils
Spell Continuous
Deception of the Sinful Spoils

    You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.

    SR Rarity
    Filia Diabell
    SR Rarity
    Filia Diabell
    SR Rarity
    Filia Diabell
    Spell Normal
    Filia Diabell

      Add 1 Level 8 or higher "Diabell" monster from your Deck to your hand, or if only your opponent controls a monster, you can Special Summon it instead. If this card is banished: You can make all "Diabell" monsters you currently control gain 500 ATK. You can only use each effect of "Filia Diabell" once per turn.

      SR Rarity
      Sinful Spoils of the White Forest
      SR Rarity
      Sinful Spoils of the White Forest
      SR Rarity
      Sinful Spoils of the White Forest
      Spell Quick
      Sinful Spoils of the White Forest

        If you control a Fiend, Illusion, or Spellcaster monster: Activate 1 of these effects; ● Special Summon 1 Fiend, Illusion, or Spellcaster monster from your hand. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Sinful Spoils of the White Forest" once per turn.

        UR Rarity
        Tales of the White Forest
        UR Rarity
        Tales of the White Forest
        UR Rarity
        Tales of the White Forest
        Spell Normal
        Tales of the White Forest

          If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.

          UR Rarity
          The Hallowed Azamina
          UR Rarity
          The Hallowed Azamina
          UR Rarity
          The Hallowed Azamina
          Spell Normal
          The Hallowed Azamina

            Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.

            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            UR Rarity
            Triple Tactics Talent
            Spell Normal
            Triple Tactics Talent

              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



              Tag(s):

              UR Rarity
              WANTED: Seeker of Sinful Spoils
              UR Rarity
              WANTED: Seeker of Sinful Spoils
              UR Rarity
              WANTED: Seeker of Sinful Spoils
              Spell Quick
              WANTED: Seeker of Sinful Spoils

                Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                UR Rarity
                Witch of the White Forest
                UR Rarity
                Witch of the White Forest
                UR Rarity
                Witch of the White Forest
                Spell Field
                Witch of the White Forest

                  When this card is activated: You can add 1 "White Forest" monster from your Deck to your hand, but you cannot Special Summon DARK monsters from the Extra Deck for the rest of this turn. The first time each "White Forest" monster you control would be destroyed by battle each turn, it is not destroyed. You can target 1 "White Forest" monster you control; it is treated as a Tuner this turn. You can only use this effect of "Witch of the White Forest" once per turn. You can only activate 1 "Witch of the White Forest" per turn.

                  SR Rarity
                  Curse of Diabell
                  SR Rarity
                  Curse of Diabell
                  SR Rarity
                  Curse of Diabell
                  Trap Normal
                  Curse of Diabell

                    If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.

                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    UR Rarity
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                      SR Rarity
                      Sinful Spoils of Betrayal - Silvera
                      SR Rarity
                      Sinful Spoils of Betrayal - Silvera
                      SR Rarity
                      Sinful Spoils of Betrayal - Silvera
                      Trap Normal
                      Sinful Spoils of Betrayal - Silvera

                        Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.

                        N Rarity
                        Sinful Spoils of Slumber - Morrian
                        N Rarity
                        Sinful Spoils of Slumber - Morrian
                        N Rarity
                        Sinful Spoils of Slumber - Morrian
                        Trap Normal
                        Sinful Spoils of Slumber - Morrian

                          Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.

                          UR Rarity
                          The Black Goat Laughs
                          UR Rarity
                          The Black Goat Laughs
                          UR Rarity
                          The Black Goat Laughs
                          Trap Normal
                          The Black Goat Laughs

                            Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.

                            SR Rarity
                            Woes of the White Forest
                            SR Rarity
                            Woes of the White Forest
                            SR Rarity
                            Woes of the White Forest
                            Trap Normal
                            Woes of the White Forest

                              Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.

                              Extra Deck

                              UR Rarity
                              Azamina Ilia Silvia
                              UR Rarity
                              Azamina Ilia Silvia
                              UR Rarity
                              Azamina Ilia Silvia
                              DARK 6
                              Azamina Ilia Silvia
                              • ATK:

                              • 1900

                              • DEF:

                              • 1500


                              1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                              UR Rarity
                              Azamina Moa Regina
                              UR Rarity
                              Azamina Moa Regina
                              UR Rarity
                              Azamina Moa Regina
                              DARK 8
                              Azamina Moa Regina
                              • ATK:

                              • 3000

                              • DEF:

                              • 2000


                              1 Illusion monster + 1 Level 6 or higher Fiend monster You can target 1 Illusion monster in your GY, except "Azamina Moa Regina"; Special Summon it. When an "Azamina" or "Sinful Spoils" card or effect is activated, except "Azamina Moa Regina" (Quick Effect): You can target up to 2 cards on the field; destroy them. You can only use each effect of "Azamina Moa Regina" once per turn.

                              SR Rarity
                              Azamina Mu Rcielago
                              SR Rarity
                              Azamina Mu Rcielago
                              SR Rarity
                              Azamina Mu Rcielago
                              DARK 6
                              Azamina Mu Rcielago
                              • ATK:

                              • 2000

                              • DEF:

                              • 2400


                              1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.

                              SR Rarity
                              Saint Azamina
                              SR Rarity
                              Saint Azamina
                              SR Rarity
                              Saint Azamina
                              DARK 10
                              Saint Azamina
                              • ATK:

                              • 0

                              • DEF:

                              • 4000


                              2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.

                              UR Rarity
                              Baronne de Fleur
                              UR Rarity
                              Baronne de Fleur
                              UR Rarity
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                              UR Rarity
                              Chaos Angel
                              UR Rarity
                              Chaos Angel
                              UR Rarity
                              Chaos Angel
                              DARK 10
                              Chaos Angel
                              • ATK:

                              • 3500

                              • DEF:

                              • 2800


                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                              UR Rarity
                              Diabell, Queen of the White Forest
                              UR Rarity
                              Diabell, Queen of the White Forest
                              UR Rarity
                              Diabell, Queen of the White Forest
                              LIGHT 8
                              Diabell, Queen of the White Forest
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.

                              UR Rarity
                              Snake-Eyes Vengeance Dragon
                              UR Rarity
                              Snake-Eyes Vengeance Dragon
                              UR Rarity
                              Snake-Eyes Vengeance Dragon
                              FIRE 12
                              Snake-Eyes Vengeance Dragon
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, also this card cannot use this effect next turn. During the Battle Phase (Quick Effect): You can target 1 monster and 1 Continuous Spell on the field; destroy them. You can only use each effect of "Snake-Eyes Vengeance Dragon" once per turn.

                              SR Rarity
                              Poplar of the White Forest
                              SR Rarity
                              Poplar of the White Forest
                              SR Rarity
                              Poplar of the White Forest
                              LIGHT 4
                              Poplar of the White Forest
                              • ATK:

                              • 700

                              • DEF:

                              • 2000


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 2 "White Forest" monsters in your GY; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each effect of "Poplar of the White Forest" once per turn.

                              SR Rarity
                              Rciela, Sinister Soul of the White Forest
                              SR Rarity
                              Rciela, Sinister Soul of the White Forest
                              SR Rarity
                              Rciela, Sinister Soul of the White Forest
                              LIGHT 6
                              Rciela, Sinister Soul of the White Forest
                              • ATK:

                              • 2000

                              • DEF:

                              • 1600


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.

                              SR Rarity
                              Silvera, Wolf Tamer of the White Forest
                              SR Rarity
                              Silvera, Wolf Tamer of the White Forest
                              SR Rarity
                              Silvera, Wolf Tamer of the White Forest
                              LIGHT 6
                              Silvera, Wolf Tamer of the White Forest
                              • ATK:

                              • 1900

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.

                              Need 39 UR

                              UR Rarity
                              Astellar of the White Forest1 card
                              UR Rarity
                              Diabellstar the Black Witch1 card
                              UR Rarity
                              Diabellstar Vengeance1 card
                              UR Rarity
                              Diabellze the White Witch1 card
                              UR Rarity
                              Elzette, Azamina of the White Forest1 card
                              UR Rarity
                              Fiendsmith Engraver2 card
                              UR Rarity
                              Lacrima the Crimson Tears1 card
                              UR Rarity
                              Maxx "C"1 card
                              UR Rarity
                              Fiendsmith's Lacrima1 card
                              UR Rarity
                              Fiendsmith's Rextremende1 card
                              UR Rarity
                              Moon of the Closed Heaven1 card
                              UR Rarity
                              S:P Little Knight1 card
                              UR Rarity
                              Spright Sprind1 card
                              UR Rarity
                              Baronne de Fleur1 card
                              UR Rarity
                              Diabell, Queen of the White Forest1 card
                              UR Rarity
                              Snake-Eyes Vengeance Dragon1 card
                              UR Rarity
                              Ash Blossom & Joyous Spring3 card
                              UR Rarity
                              Effect Veiler1 card
                              UR Rarity
                              Silvy of the White Forest3 card
                              UR Rarity
                              Called by the Grave1 card
                              UR Rarity
                              Fiendsmith's Tract2 card
                              UR Rarity
                              Forbidden Droplet2 card
                              UR Rarity
                              Tales of the White Forest1 card
                              UR Rarity
                              Triple Tactics Talent1 card
                              UR Rarity
                              Triple Tactics Thrust1 card
                              UR Rarity
                              WANTED: Seeker of Sinful Spoils1 card
                              UR Rarity
                              Witch of the White Forest3 card
                              UR Rarity
                              Infinite Impermanence3 card

                              Main: 41 Extra: 15

                              UR Rarity
                              1 cardAstellar of the White Forest
                              UR Rarity
                              1 cardAstellar of the White Forest
                              Astellar of the White Forest
                              LIGHT 2
                              Astellar of the White Forest
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Astellar of the White Forest" once per turn.


                              UR Rarity
                              1 cardDiabellstar the Black Witch
                              UR Rarity
                              1 cardDiabellstar the Black Witch
                              Diabellstar the Black Witch
                              DARK 7
                              Diabellstar the Black Witch
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                              UR Rarity
                              1 cardDiabellstar Vengeance
                              UR Rarity
                              1 cardDiabellstar Vengeance
                              Diabellstar Vengeance
                              DARK 8
                              Diabellstar Vengeance
                              • ATK:

                              • 2500

                              • DEF:

                              • 2100


                              (This card is always treated as a "Sinful Spoils" card.) You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.


                              UR Rarity
                              1 cardDiabellze the White Witch
                              UR Rarity
                              1 cardDiabellze the White Witch
                              Diabellze the White Witch
                              LIGHT 8
                              Diabellze the White Witch
                              • ATK:

                              • 2500

                              • DEF:

                              • 2100


                              (This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.


                              SR Rarity
                              3 cardElzette of the White Forest
                              SR Rarity
                              3 cardElzette of the White Forest
                              Elzette of the White Forest
                              LIGHT 2
                              Elzette of the White Forest
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 "White Forest" monster from your Deck to your hand, except "Elzette of the White Forest". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Elzette of the White Forest" once per turn.


                              UR Rarity
                              1 cardElzette, Azamina of the White Forest
                              UR Rarity
                              1 cardElzette, Azamina of the White Forest
                              Elzette, Azamina of the White Forest
                              LIGHT 2
                              Elzette, Azamina of the White Forest
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              You can reveal this card in your hand; Special Summon 1 "White Forest" or "Azamina" monster from your hand. During your Main Phase: You can Fusion Summon 1 "Azamina" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as Synchro Material: You can add 1 "Sinful Spoils" card from your Deck to your hand. You can only use each effect of "Elzette, Azamina of the White Forest" once per turn.


                              N Rarity
                              1 cardFabled Lurrie
                              N Rarity
                              1 cardFabled Lurrie
                              Fabled Lurrie
                              LIGHT 1
                              Fabled Lurrie
                              • ATK:

                              • 200

                              • DEF:

                              • 400


                              If this card is discarded to the GY: Special Summon it.


                              UR Rarity
                              2 cardFiendsmith Engraver
                              UR Rarity
                              2 cardFiendsmith Engraver
                              Fiendsmith Engraver
                              LIGHT 6
                              Fiendsmith Engraver
                              • ATK:

                              • 1800

                              • DEF:

                              • 2400


                              You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


                              UR Rarity
                              1 cardLacrima the Crimson Tears
                              UR Rarity
                              1 cardLacrima the Crimson Tears
                              Lacrima the Crimson Tears
                              LIGHT 4
                              Lacrima the Crimson Tears
                              • ATK:

                              • 1200

                              • DEF:

                              • 1200


                              (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


                              UR Rarity
                              1 cardMaxx "C"
                              UR Rarity
                              1 cardMaxx "C"
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              UR Rarity
                              3 cardAsh Blossom & Joyous Spring
                              Ash Blossom & Joyous Spring
                              FIRE 3
                              Ash Blossom & Joyous Spring
                              • ATK:

                              • 0

                              • DEF:

                              • 1800


                              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                              UR Rarity
                              1 cardEffect Veiler
                              UR Rarity
                              1 cardEffect Veiler
                              Effect Veiler
                              LIGHT 1
                              Effect Veiler
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                              SR Rarity
                              1 cardRucia of the White Forest
                              SR Rarity
                              1 cardRucia of the White Forest
                              Rucia of the White Forest
                              LIGHT 4
                              Rucia of the White Forest
                              • ATK:

                              • 800

                              • DEF:

                              • 1500


                              If you control a "White Forest" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Rucia of the White Forest" once per turn.


                              UR Rarity
                              3 cardSilvy of the White Forest
                              UR Rarity
                              3 cardSilvy of the White Forest
                              Silvy of the White Forest
                              LIGHT 4
                              Silvy of the White Forest
                              • ATK:

                              • 1500

                              • DEF:

                              • 200


                              If this card is Normal or Special Summoned: You can add 1 "White Forest" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 "White Forest" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of "Silvy of the White Forest" once per turn.


                              UR Rarity
                              1 cardCalled by the Grave
                              UR Rarity
                              1 cardCalled by the Grave
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                UR Rarity
                                2 cardFiendsmith's Tract
                                UR Rarity
                                2 cardFiendsmith's Tract
                                Fiendsmith's Tract
                                Spell Normal
                                Fiendsmith's Tract

                                  Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                                  SR Rarity
                                  1 cardFilia Diabell
                                  SR Rarity
                                  1 cardFilia Diabell
                                  Filia Diabell
                                  Spell Normal
                                  Filia Diabell

                                    Add 1 Level 8 or higher "Diabell" monster from your Deck to your hand, or if only your opponent controls a monster, you can Special Summon it instead. If this card is banished: You can make all "Diabell" monsters you currently control gain 500 ATK. You can only use each effect of "Filia Diabell" once per turn.


                                    UR Rarity
                                    2 cardForbidden Droplet
                                    UR Rarity
                                    2 cardForbidden Droplet
                                    Forbidden Droplet
                                    Spell Quick
                                    Forbidden Droplet

                                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                      Tag(s):

                                      UR Rarity
                                      1 cardTales of the White Forest
                                      UR Rarity
                                      1 cardTales of the White Forest
                                      Tales of the White Forest
                                      Spell Normal
                                      Tales of the White Forest

                                        If you control an Illusion or Spellcaster monster: Add 1 "White Forest" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Tales of the White Forest" once per turn.


                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        Triple Tactics Talent
                                        Spell Normal
                                        Triple Tactics Talent

                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                          Tag(s):

                                          UR Rarity
                                          1 cardTriple Tactics Thrust
                                          UR Rarity
                                          1 cardTriple Tactics Thrust
                                          Triple Tactics Thrust
                                          Spell Normal
                                          Triple Tactics Thrust

                                            If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                            UR Rarity
                                            1 cardWANTED: Seeker of Sinful Spoils
                                            UR Rarity
                                            1 cardWANTED: Seeker of Sinful Spoils
                                            WANTED: Seeker of Sinful Spoils
                                            Spell Quick
                                            WANTED: Seeker of Sinful Spoils

                                              Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                              UR Rarity
                                              3 cardWitch of the White Forest
                                              UR Rarity
                                              3 cardWitch of the White Forest
                                              Witch of the White Forest
                                              Spell Field
                                              Witch of the White Forest

                                                When this card is activated: You can add 1 "White Forest" monster from your Deck to your hand, but you cannot Special Summon DARK monsters from the Extra Deck for the rest of this turn. The first time each "White Forest" monster you control would be destroyed by battle each turn, it is not destroyed. You can target 1 "White Forest" monster you control; it is treated as a Tuner this turn. You can only use this effect of "Witch of the White Forest" once per turn. You can only activate 1 "Witch of the White Forest" per turn.


                                                SR Rarity
                                                1 cardCurse of Diabell
                                                SR Rarity
                                                1 cardCurse of Diabell
                                                Curse of Diabell
                                                Trap Normal
                                                Curse of Diabell

                                                  If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.


                                                  SR Rarity
                                                  1 cardDimensional Barrier
                                                  SR Rarity
                                                  1 cardDimensional Barrier
                                                  Dimensional Barrier
                                                  Trap Normal
                                                  Dimensional Barrier

                                                    Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                    UR Rarity
                                                    3 cardInfinite Impermanence
                                                    UR Rarity
                                                    3 cardInfinite Impermanence
                                                    Infinite Impermanence
                                                    Trap Normal
                                                    Infinite Impermanence

                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                      SR Rarity
                                                      1 cardSinful Spoils of Betrayal - Silvera
                                                      SR Rarity
                                                      1 cardSinful Spoils of Betrayal - Silvera
                                                      Sinful Spoils of Betrayal - Silvera
                                                      Trap Normal
                                                      Sinful Spoils of Betrayal - Silvera

                                                        Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.


                                                        SR Rarity
                                                        1 cardWoes of the White Forest
                                                        SR Rarity
                                                        1 cardWoes of the White Forest
                                                        Woes of the White Forest
                                                        Trap Normal
                                                        Woes of the White Forest

                                                          Special Summon 1 "White Forest" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 "White Forest" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of "Woes of the White Forest" once per turn.


                                                          UR Rarity
                                                          1 cardFiendsmith's Lacrima
                                                          UR Rarity
                                                          1 cardFiendsmith's Lacrima
                                                          Fiendsmith's Lacrima
                                                          LIGHT 6
                                                          Fiendsmith's Lacrima
                                                          • ATK:

                                                          • 2400

                                                          • DEF:

                                                          • 2400


                                                          2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                                          UR Rarity
                                                          1 cardFiendsmith's Rextremende
                                                          UR Rarity
                                                          1 cardFiendsmith's Rextremende
                                                          Fiendsmith's Rextremende
                                                          LIGHT 9
                                                          Fiendsmith's Rextremende
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3600


                                                          1 "Fiendsmith" Fusion Monster + 1 Fusion or Link Monster Unaffected by card effects, except "Fiendsmith" cards, while equipped with a "Fiendsmith" Equip Spell. You can only use each of the following effects of "Fiendsmith's Rextremende" once per turn. If this card is Fusion Summoned: You can discard 1 card; send 1 LIGHT Fiend monster from your Deck or Extra Deck to the GY. If this card is sent to the GY: You can target 1 other "Fiendsmith" card in your GY or banishment; add it to your hand.


                                                          SR Rarity
                                                          1 cardFiendsmith's Agnumday
                                                          SR Rarity
                                                          1 cardFiendsmith's Agnumday
                                                          Fiendsmith's Agnumday
                                                          LIGHT
                                                          Fiendsmith's Agnumday
                                                          • ATK:

                                                          • 1800

                                                          • LINK-3

                                                          Link Arrow:

                                                          Top

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                          SR Rarity
                                                          1 cardFiendsmith's Requiem
                                                          SR Rarity
                                                          1 cardFiendsmith's Requiem
                                                          Fiendsmith's Requiem
                                                          LIGHT
                                                          Fiendsmith's Requiem
                                                          • ATK:

                                                          • 600

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom


                                                          1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                                          SR Rarity
                                                          1 cardFiendsmith's Sequence
                                                          SR Rarity
                                                          1 cardFiendsmith's Sequence
                                                          Fiendsmith's Sequence
                                                          LIGHT
                                                          Fiendsmith's Sequence
                                                          • ATK:

                                                          • 1200

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                                          UR Rarity
                                                          1 cardMoon of the Closed Heaven
                                                          UR Rarity
                                                          1 cardMoon of the Closed Heaven
                                                          Moon of the Closed Heaven
                                                          LIGHT
                                                          Moon of the Closed Heaven
                                                          • ATK:

                                                          • 1200

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top

                                                          Top-Right


                                                          2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                                          UR Rarity
                                                          1 cardS:P Little Knight
                                                          UR Rarity
                                                          1 cardS:P Little Knight
                                                          S:P Little Knight
                                                          DARK
                                                          S:P Little Knight
                                                          • ATK:

                                                          • 1600

                                                          • LINK-2

                                                          Link Arrow:

                                                          Left

                                                          Right


                                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                          UR Rarity
                                                          1 cardSpright Sprind
                                                          UR Rarity
                                                          1 cardSpright Sprind
                                                          Spright Sprind
                                                          FIRE
                                                          Spright Sprind
                                                          • ATK:

                                                          • 1400

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top-Right

                                                          Bottom-Left


                                                          2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                                                          UR Rarity
                                                          1 cardBaronne de Fleur
                                                          UR Rarity
                                                          1 cardBaronne de Fleur
                                                          Baronne de Fleur
                                                          WIND 10
                                                          Baronne de Fleur
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2400


                                                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                                          UR Rarity
                                                          1 cardDiabell, Queen of the White Forest
                                                          UR Rarity
                                                          1 cardDiabell, Queen of the White Forest
                                                          Diabell, Queen of the White Forest
                                                          LIGHT 8
                                                          Diabell, Queen of the White Forest
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of "Diabell, Queen of the White Forest" once per turn.


                                                          UR Rarity
                                                          1 cardSnake-Eyes Vengeance Dragon
                                                          UR Rarity
                                                          1 cardSnake-Eyes Vengeance Dragon
                                                          Snake-Eyes Vengeance Dragon
                                                          FIRE 12
                                                          Snake-Eyes Vengeance Dragon
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2500


                                                          1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, also this card cannot use this effect next turn. During the Battle Phase (Quick Effect): You can target 1 monster and 1 Continuous Spell on the field; destroy them. You can only use each effect of "Snake-Eyes Vengeance Dragon" once per turn.


                                                          SR Rarity
                                                          1 cardPoplar of the White Forest
                                                          SR Rarity
                                                          1 cardPoplar of the White Forest
                                                          Poplar of the White Forest
                                                          LIGHT 4
                                                          Poplar of the White Forest
                                                          • ATK:

                                                          • 700

                                                          • DEF:

                                                          • 2000


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 2 "White Forest" monsters in your GY; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each effect of "Poplar of the White Forest" once per turn.


                                                          SR Rarity
                                                          1 cardRciela, Sinister Soul of the White Forest
                                                          SR Rarity
                                                          1 cardRciela, Sinister Soul of the White Forest
                                                          Rciela, Sinister Soul of the White Forest
                                                          LIGHT 6
                                                          Rciela, Sinister Soul of the White Forest
                                                          • ATK:

                                                          • 2000

                                                          • DEF:

                                                          • 1600


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 "White Forest" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of "Rciela, Sinister Soul of the White Forest" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.


                                                          SR Rarity
                                                          1 cardSilvera, Wolf Tamer of the White Forest
                                                          SR Rarity
                                                          1 cardSilvera, Wolf Tamer of the White Forest
                                                          Silvera, Wolf Tamer of the White Forest
                                                          LIGHT 6
                                                          Silvera, Wolf Tamer of the White Forest
                                                          • ATK:

                                                          • 1900

                                                          • DEF:

                                                          • 2400


                                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.


                                                          R Rarity
                                                          1 cardD/D/D Wave High King Caesar
                                                          R Rarity
                                                          1 cardD/D/D Wave High King Caesar
                                                          D/D/D Wave High King Caesar
                                                          WATER
                                                          D/D/D Wave High King Caesar
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 1800


                                                          2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                                          master-duel
                                                          White Forest
                                                          5







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